Duuro.net's Krist Duro has reviewed WRATH: Aeon of Ruin VR on Meta Quest 3, landing on a 7/10 “niche recommendation” that praises the technical conversion while calling out some fundamental design issues underneath it.

On the positive side, Duro highlights smooth performance, responsive aiming, and a satisfying combat loop — dual-wielding shotguns and slow-motion abilities come in for particular praise. “Movement is buttery smooth, aiming feels responsive, and the combat loop is satisfying,” the review notes. As a straight technical port to Quest 3, PC VR, and PSVR2, the review considers it a genuine achievement.

The criticism centers on what the VR conversion didn't fix: repetitive level design, confusing navigation, a poor checkpoint system, and a radial weapon-switch menu that interrupts combat flow rather than supporting it. Audio design is described as sparse, missing the energetic soundtrack the boomer-shooter genre usually leans on, and VR-specific interactions outside of combat are called limited and underused. The review sums it up bluntly: “As a technical port, it is great. As an actual game, it is simply not good.”

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